Game director Carrie Patel (Carrie Patel) continues to go on an interview hard and talk about avowed . This time, the developer looked to visit the POSSTASTY Xbox Expansion Pass, where she revealed more details about the game.
Below they chose the most curious theses from the conversation:
Obsidian I tried to get it out AVOWED Thus, so that every player finds a lesson in it and could experiment. The usual gameplay loop from the study of the environment, battles and conversations should please lovers of the genre, as the team put a lot of strength and paid attention to the details. For example, gamers are waiting for deep and worked out conversations with all companions. “You can get to know your comrades closer to the extent that, it seems to me, we are in Obsidian have not yet reached any of our games ", -the game director boasted.
IN AVOWED Gamers can rebuild their build at any time. There is no class system in the project, therefore, as stated Patel, Give users such an option – quite honestly. So they are free to test the abilities before they are determined with the build. The weapon improvement system is also quite flexible.
Specialists Obsidian ready for the fact that players will study the card in different sequences. Quests are written in such a way that it is easy to adapt to free research. For example, you can visit the dungeon even before the quest NPC will send there.
We built tasks, characters and other components of the world so that you, without being on the plot path, still learn something about the environment, confrontations, plunged into living lands and received an idea of the trials facing you. And all this through explining and completing side tasks.
Developers simulated more vertical levels in locations to use Parru mechanics more often. For example, c AVOWED there is a particularly entertaining dungeon that is almost completely vertical. So users have to look not only on the sides, but also up and down.
Obsidian Provided AVOWED high reiglable. Gamers need to constantly make a choice, and this applies not only to the options of dialogs or the completion of quests, but also by many others that leave, for example, a build or the procedure for studying the world. As she said Patel, Developers have repeatedly passed RPG recently and each time found something new.
AVOWED will offer a heap of complexity levels so that every player can adjust the adventure for himself. Those who want to plunge into history without unnecessary tests are suitable for the plot regime, while Hardcore lovers can try strength in the “Damned Way” mode.
The embargo for publication of reviews will fall on February 13 at 17:00 in Moscow. On the same day, expanded access starts for those who buy Premium edition AVOWED. A full release will be held on February 18 on a PC (Steam, Microsoft Store, Battle.Net) and Xbox Series, including Game Pass. Only text will translate into Russian in the game.
February 10 Kingdom Come: Deliverance II was transferred due to AC Shadows, recognized in Warhorse
February 10, now in games from Steam it is forbidden to force to watch advertising
AVOWED
The best comments
One of the few games that I wait. I really hope that it will turn out cool, albeit without a high budget
Yes, you can stop calling this https://jettbet-casino.uk/ "early access". This is the release of the game. just those who do not want to pay more money get the game later. “Nearby tax” rather than “early access for the premium”
This is just another fashionable way to pull out more money from the player, Starfield was available in the same way before the release date
As if early access to pre -order is not the best idea for offline game. Still not from a promoted franchise.
How not to remember, but such a suit is unlikely
Another how you overstate..
Why then make a shooter mechanics at all? Otherwise we have RPG, but most of the time we need to shoot.
No. Not normal. It was normal in Folych fourth.
It is clear that it is not an isometry of one, so if you decide to do shooting mechanics, do it well.
It hurts how to play a shooter, in fact, the blanks with about 0 AI run on you, and you score a hp scale at 0 … but at the same time they have a well -aimed block and they have a damage, so that the opening shootout after visiting the first city turns into standing around the corner and the parade is probably the wind ”. I won’t say anything about the milishka, after the second “settlement” (tactics of angle and baton), I realized that no, well, what for these curves of animations from zero.
Like in stealth … Yes, Plin, there is no stealth here, you can go to the guarded zone in front of the whole crowd of guards (t.e. where you have to change your appearance under the hologram), go through all points and you will not be nifiga. Moreover, if you build a route a little bit wisely, you can even go without checks (and 1-2 checks well, not a problem).
Well, and at the same time … The game manages to offer a bunch of options to break it, so there are no consequences of your elections. I had a build through equipment and a social (well, there are a little rest in shooting purely why not). I am thrown into a situation where the type "either you are for us, or that army tapped you right away". So … I cut it down after the dialogue … and drove to the exit from the location without any problems … Having shot everyone … without leaving the slow.
Well, why, OW had quite adequate branching and a good story. Yes, stuffed with satire, but still okay.
On the one hand – the stories of Obsidian have always been interesting and quite branched and, as it were, in February there is no such thing (KCD is still a little wrong).
On the other … this is the game, with gameplay. And with this, Obsidian all the same had problems. And given that F: NV, that The Outer Worlds was ultra crooked … and even a microsoft seemed to score on them ..
In addition, obsidians are almost always famous for the fact that although not immediately, they finish the games to a good state
Obsidians now seem to be not in free swimming, t.h. Now it is necessary that it “finishes”, if necessary, did not go against the wisdom of people from above
"Sequel" Dark Messiah looks pretty entertaining.
I really hope that I’m not very overstated by expectations.
The games like Denuva do not have
I also won’t wait until I finally be able to play my mushroom overlord.
Well … we may not have been promoted, huge billboards and whole buildings for 3D advertising were rented in America.
OW was passed a few months ago on PS4 on Platino on Supernovo in one entry. not a single problem.
BUT! Without a patch, the game would remain untouched due to the meager font size, which on the TV became unreadable symbols. Therefore, yes, they have so -so launches.
Except for the new Duma
I tell you "Poor shooting", not "The game is bad". It is clear that history, characters, quests, variability are more important for the genre than the process of killing enemy. It is clear that you can endure a bad fight if the rest of the elements in the game are made at a high level. But how this cancels the fact that the fighting in the game is bad? How it cancel the fact that it would be better not to endure anything, but only enjoy? Well, it is not possible to shoot at RPG, do not do so. Well spoils the impression.
Danuyevo is present in the game?
In addition, obsidians are almost always famous for the fact that although not immediately, they finish the games to a good state
That they laid down bugs, it’s good. There is simply a problem in gameplay systems, and moreover, so deep that you go out now … I would spit and would not go through it, it becomes too painful from such an oak gameplay in 2024 (I tried to double -check for the sake of DLS).